It lets you zoom ‘very close to’/’very far from’ the ground and tilt camera up freely.From what I've seen in the streams, the keyboard shortcuts are 100 changeable, so you'll be able to set them all straight to what you want them to be. It disables camera collision with buildings, networks, trees, and water. New comments cannot be posted and votes cannot be cast.It lets you save camera positions for later use.
Roundabouts, when placed as actual circles, allow for a. This is rhinestone island a new map designed for an upcoming cities. It has plenty of resources with oil being the exception due to it. Raven bay is the last in a series of 5 maps i set out to do for cities skylines. Watch popular content from the following creators: Wheaty Waffle(wheatywaffle), Cities Skylines(citiesskylines2), YibbieonTwitchtv(yibbieontwitch), sportsmonkeyyt(sportsmonkeyyt), Soren Ficklin(dorian.soren). A subreddit for the city builder game developed by colossal order cities.
I made this mod to solve these shortcomings. Q and E are power and. I have Z X and C bound to roads, zones, and districts. rock sets).įurthermore, have you noticed how when you move over your city the camera keeps going up and down as you go over buildings, networks, and trees? I hate that, and so do others who asked me in the comments if I could disable that behaviour.įinally, I’ve always been mystified as to why we can’t zoom to the ground, or look up. Since I use the mouse to control the camera entirely, I dont need any keys for it. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg.
I’ve always been annoyed by the fact that the game doesn’t remember your camera position when you save a city.